For our Patreon premium tier supporters, a chance to revisit early Digital Foundry analysis, remastered from lossless captures taken at the time we first covered the game. In the case …
A bonus for Digital Foundry Premium and Retro Supporters - a chance to take an extended look at all of the material 4A Games provided for our recent Metro Exodus …
For our Patreon premium tier supporters, a chance to revisit early Digital Foundry analysis, remastered from lossless captures taken at the time we first covered the game. In the case …
Measuring performance has been an instrumental part of the Digital Foundry formula since 2008. In this video, Rich talks you through the various techniques we've used, what we're doing now, …
For our Patreon premium tier supporters, a chance to revisit early Digital Foundry analysis, remastered from lossless captures taken at the time we first covered the game. In the case …
We dug out a pristine quality version of the classic GDC 2009 CryEngine 3 trailer - the first time we saw the tech running on a Gen7 console. Here's that …
For our Patreon premium tier supporters, a chance to revisit early Digital Foundry analysis, remastered from lossless captures taken at the time we first covered the game. In the case …
Remember that time we got footage of Lance McDonald's 60fps Bloodborne patch running on PS5? And how we AI upscaled it? Well, in the first of two releases, here's the …